#953 – Static Typing vs. Dynamic Typing

C# enforces type safety in that it limits you to interacting with an object in ways that are allowed by that object’s type.

C# achieves type safety through the use of both static typing and dynamic typing.  (Also referred to as “static type-checking” and “dynamic type-checking”).

Static typing is the process of enforcing type safety at compile-time.  The compiler prohibits certain operations, based on the type of the objects involved.

For example:

Cat c = new Cat("Fluffy");

At compile-time, the compiler flags an error when we try to call the Bark method on our Cat object.


Most type safety is enforced in C# at compile-time (static typing).

Dynamic typing is the process of enforcing type safety at run-time, rather than compile-time.  Type-checking can be delayed until run-time by using the dynamic keyword.

// Compiles ok now, but fails at run-time
dynamic c = new Cat("Fluffy");



About Sean
Software developer in the Twin Cities area, passionate about .NET technologies. Equally passionate about my own personal projects related to family history and preservation of family stories and photos.

2 Responses to #953 – Static Typing vs. Dynamic Typing

  1. Pingback: Dew Drop – October 16, 2013 (1,646) | Morning Dew

  2. Small and Informative..

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