#505 – Using the #elif Directive
January 25, 2012 Leave a comment
When you check whether a conditional compilation symbol is defined using the #if, #else and #endif directives, you can include additional clauses within the scope of the #if directive by using the #elif directive. The #elif directive adds an additional expression to check, if any earlier expressions evaluate to false.
In the example below, we check both the DOGSBARK and the DOGSWAG symbols to determine which line to compile.
//#define DOGSBARK #define DOGSWAG using System; using DogLibrary; namespace ConsoleApplication1 { class Program { static void Main() { Dog d1 = new Dog("Kirby", 12); #if DOGSBARK d1.Bark(); #elif DOGSWAG d1.WagTail(); #else d1.JustSitThere(); #endif } } }