#85 – General Structure of a C# Program

The general structure of a C# program is as follows:

 namespace MyNamespace
 {
      class MyClass
      {
      }

      struct AStruct
      {
      }

      interface IAnInterface
      {
      }

      delegate int ADelegateType();

      enum AnEnum
      {
      }

      class Program
      {
          static void Main(string[] args)
          {
              return;
          }
      }
 }

The most common convention is to store each class or interface in a different source code file (e.g. MyClass.cs and IAnInterface.cs), but you can store multiple objects in a single source file, or even split classes up across multiple files.

About Sean
Software developer in the Twin Cities area, passionate about .NET technologies. Equally passionate about my own personal projects related to family history and preservation of family stories and photos.

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